10/30/2023 0 Comments Cyclops scanner subnauticaOnce it's running (at least pre-1.0) it keeps scanning for the item you selected. You just need enough power to get the thing to fire up. I know that I had 1 solar panel on my main base, and after I added the scanner room, the base constantly dropped to "emergency power, no oxygen production" until I upped it to 3. I'd estimate it needs 2-3 to keep it running. I've yet to see a single item of Magnetite, so range upgrades and the HUD chip for the scanner room are out of reach.ĭoes 1 solar panel even work for that? Power draw for the scanner room seems significant. I toss it down somewhere, load up 2 or 3 range extender upgrades and scan for "Fragments" and "Wrecks". Originally posted by Jeff Kaos:I managed to find a ton of stuff by just building a scanner room with a hatch and 1 solar panel.
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